Given that 1991 is the key year, I can focus on early online communities where users could form relationships and build romantic storylines. The key terms would be BBS, MUDs, MUSHes, and other early online spaces where people met. The paper should probably outline how these early digital environments facilitated the formation of relationships, possibly virtual dating, role-playing, and the challenges or unique aspects of these interactions compared to face-to-face relationships.

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